Here is a quick recap of all the stuff we’ve shown off over the past few weeks on our Discord server, and some new hints. 😀
Depending on what you’re researching, Arcana will have different minigames. Here is a look at the basic minigame, it’s based on the classic one from Thaumcraft 4, but with a few tweaks.
The Arcanum Research Book
Your trusty book in Arcana will be the Arcanum, it will not only guide you over the mod but also the lore of the world. Here is a little look at the GUI, and the first introduction to Arcana.
“In my travels, I came across a set of scribbled notes, I didn’t think much of it at first other than the very cryptic message written in black ink “Listen to the unseen tears between dimensions, they speak of untold power that can shape the world.” I pondered about its possible meaning for days on end but no matter how long I spent in my study nothing came to mind for the life of me, but I guess it’s like how the old saying goes, inspiration comes when you least expect it.
As I stepped outside to clear my head a strange sensation overcame me, almost like a subtle pulse of energy passed by as I walked. I looked around to find the source of it but nothing was in sight. Then I tried focusing on this sensation, it was weak but I could sense it. The feeling got stronger the closer I got to the source, carefully treading the path I walked. Eyes closed and mind focused.
I stopped, reached out and I felt a slight tingle against my fingertips, It was there! Just something that the normal eye can’t see. Is this what the scribbled notes referred to? What is this presence? I need to know more! That’s why I started writing in this book, to keep a record of all my findings. I have a feeling, that this is just the beginning of my journey into the unknown…”
The Aspect Jar
Aspects can come in a number of different forms. Normally all aspects are attached to objects or beings, but with a little persuasion can be separated into a liquid known as Essentia or purified a gas-like substance known as Vis. You’ll become very familiar with Essentia and Vis as they are key parts in your journey to become a Thaumaturge.
No one knows everything, only learning can widen the mind to new ideas and experiences. Let’s start you down the path of becoming a Thaumaturge. The way you discover your new knowledge will depend on what you’re researching, but every form of research starts with one very basic thing… Aspects. Aspects are no good to you when they’re attached to a being or an object, so we first separate them. To separate the aspects from the objects, you’ll need to make yourself three pieces of equipment.
You’ll need to start by placing down your Crucible and stoking a fire under it, we’re going to need some heat to get this process to work. Place the Arcane Alembic above your Crucible, making sure there is a one-block gap between the Alembic and the Crucible. Lastly, fill the Crucible with water and watch it start to boil.
As said before, every object in the world is made up of aspects, to start separating them, drop the object into the Crucible. It will then be collected by the Alembic. Clicking on the Alembic will allow you to see all the aspects it has collected, and don’t worry about running out of space, the Alembic can store any number and any type of aspect.
Now you have separated the aspect from the object, you now need to collect that aspect so you can use it in your research. Place the Aspect Jar inside the Alembic and select the aspect you would like to drain. An Aspect Jar can only ever hold one type of Aspect.
You can then place the Aspect Jar or Jars around your Research Table to use them. Objects like Aspect Bookshelves can be used to store more Jars in a smaller space around the table, and the process can be automated better with the use of pipes.
We showed off our list of aspects a while ago, but there have been some tweaks here and there.
-Tier One Aspects
Cold (Gelum) – Fire + Chaos
Light (Lux) – Air + Fire
Motion (Motus) – Air + Order
Transmutation (Potentia) – Order + Chaos
Strength (Virivus) – Fire+ Order
Weather (Tempestas) – Air + Water
Void (Inanis) – Air + Chaos
Poison (Venenum) – Water + Chaos
Life (Victus) – Water + Earth
Crystal (Crystallo) – Order + Earth
-Tier Two Aspects
Beast (Bestia) – Motion + Life
Plants (Herba) – Earth + Life
Journey (Itla) – Earth + Motion
Slime (Limus) – Water + Life
Metal (Metallum) – Earth + Crystal
Death (Mortuus) – Chaos + Life
Mana (Praecantatio) – Strength + Void
Darkness (Tenebris) – Light + Void
Imprison (Vinculum) – Chaos + Motion
Flight (Volatus) – Air + Motion
-Tier Three Aspects
End (Finis)- Void + Darkness
Wood (Arbor) – Air + Plants
Aura (Auram) – Air + Mana
Flesh (Corpus) – Beast + Death
Undead (Exanimis)- Motion + Death
Spirit (Spritius) – Life + Death
-Tier Four Aspects
Senses (Sensus) – Air + Spirit
Mind (Cognitio) – Order + Spirit
Nether (Neque) – Fire + Spirit
-Tier Five Aspects
Eldritch (Alienis) – Mind + Chaos
Taint (Viriums) – Chaos + Mana
Creation (Creaturae) – Mind + Sense
-Tier Six Aspects
Tool (Instrumentum) – Creation + Order
Crop (Messis) – Creation + Plant
Mine (Perodio) – Creation + Earth
-Tier Seven Aspects
Crafting (Fabrico) – Creation + Tool
Mechanism (Mchina) – Tool + Motion
Harvest (Meto) – Crop + Tool
Fabric (Pannus) – Tool + Beast
Weapon (Telum) – Tool + Fire
Amour (Tutamen) – Tool + Creation
Man (Humanus) – Creation + Mind
Lust (Libidine) – Man + Flesh
Sloth (Otiosum) – Man + Imprison
Gluttony (Gula) – Man + Void
Warth (Ira)- Man + Weapon
Envy (Invidia)- Man + Creation
Pride (Superbia)- Man + Fabric
Greed (Cupiditas)- Man + Metal